> level / game designer
I was a level designer on these 4 games:
- Dishonored 2 (2016)
- Bioshock Infinite (2013)
- Bulletstorm (2011)
- Wheelman (2009)
I'm equally passionate about systems and narrative design,
and I'm currently looking to work with smaller teams.
If you're interested in working together, let's talk!
Here is a link to my CV:
to go back)