> level / game designer
I was a level designer on these 4 games:
- Dishonored 2 (2016)
- Bioshock Infinite (2013)
- Bulletstorm (2011)
- Wheelman (2009)

I'm equally passionate about systems and narrative design, and I'm currently looking to work with smaller teams.

If you're interested in working together, let's talk!

Here is a link to my CV:
stevelee-designer-cv2017.doc (54kb)

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